We spent three hours playing Stranger Than Heaven before speaking with the director and lead actor to learn more about RGG Studio's incredibly ambitious Yakuza prequel.
We spent three hours playing Stranger Than Heaven before speaking with the director and lead actor to learn more about RGG Studio's incredibly ambitious Yakuza prequel.
The idea of a player-controlled antagonist invading your game is cool on the surface, but how does the team prevent it from being a rage-inducing experience?