Tips & Tricks Phantom Blade Zero: Here's How To Get The Perfect Ending, Which Is The Only Satisfying One Though there are multiple endings in Phantom Blade Zero, you should really try for the perfect ending. by Wesley LeBlanc on Oct 28, 2026 at 09:00 PM
Tips & Tricks Phantom Blade Zero: Here's How To Get The Perfect Ending, Which Is The Only Satisfying One Though there are multiple endings in Phantom Blade Zero, you should really try for the perfect ending. by Wesley LeBlanc on Oct 28, 2026 at 09:00 PM
Tips & Tricks Phantom Blade Tips And Tricks For New Players We Wish We Knew Before Starting Phantom Blade Zero is a sprawling Wuxia action adventure, and our tips and tricks will help you get started on the right foot! by Wesley LeBlanc on Oct 28, 2026 at 09:00 PM
review in progress Phantom Blade Zero Review In Progress – Shaping Up To Be One Of The Best Action Games I've Ever Played Phantom Blade Zero is, so far, an astounding achievement for the action genre, but I need more time to ensure it sticks the landing. by Wesley LeBlanc on Oct 25, 2026 at 07:00 PM
opinion The Video Games And More You Should Play This Weekend – October 23, 2026 The bombardment of video game releases is not slowing down. Here's what stood out for us this week. by Kyle Hilliard on Oct 23, 2026 at 05:00 PM
interview Remedy Explains Control Resonant's Most Memorable, Unexpected Sequence And Its [REDACTED] Inspirations "It was a very polarizing sequence in the playtests: people either loved or hated it," Remedy lead level designer, Anne-Marie Grönroos says. by Kyle Hilliard on Oct 23, 2026 at 03:00 PM
Feature Why Relaunch Prey, Anyway? If you’re wondering why Bethesda and Arkane are making a new game with a familiar name, you’re not alone. by Jeff Cork on Dec 01, 2016 at 03:09 PM
test chamber Test Chamber – One Hour On Hearthstone's Mean Streets of Gadgetzan Join Daniel Tack and Wade Wojcik as they explore the Mean Streets of Gadgetzan in this episode of Test Chamber! by Daniel Tack on Dec 01, 2016 at 09:36 AM
Feature Should You Come Back For No Man’s Sky: Foundation? The massive update introduces a bevy of features. Can the changes bring back old and invite new players into Hello Games’ galaxy? by Matt Miller on Dec 01, 2016 at 08:36 AM
Feature Blog Herding – The Best Blogs Of The Community (December 1, 2016) We took a break from Blog Herding to enjoy the holiday week. But now we're are back, bigger, better, and full of more Pokémon blogs than ever! by Game Informer … on Dec 01, 2016 at 06:00 AM
gear Game Informer's Holiday Buying Guide 2016 Whether you’re looking for a hot new item to add to your wish list or need that perfect geeky gift to give to a loved one, here’s a roundup of the best toys and tech money can buy this year. by Ben Reeves on Nov 30, 2016 at 11:00 AM
column The Virtual Life – Becoming A Monster In Tyranny Editors Javy Gwaltney and Matt Miller talk about the fantasy of being a villain in a terrible, not-so-good year. by Javy Gwaltney on Nov 30, 2016 at 09:00 AM
Feature Game Informer's Full Extra Life Murder Mystery Learn who killed PC editor Dan Tack and why in this shocking supercut that aired during our gaming marathon for charity by Wade Wojcik on Nov 30, 2016 at 08:00 AM
column Science-Fiction Weekly – Assassin's Creed, No Man's Sky, Rogue One, Dawn of Andromeda Andrew Reiner dives into the latest science-fiction news for video games and movies. by Andrew Reiner on Nov 29, 2016 at 10:43 AM
Feature Tracking Final Fantasy XV's Long Road To Release This timeline reaches back through 10 years of Final Fantasy XV's development history. by Joe Juba on Nov 28, 2016 at 11:28 AM
test chamber Test Chamber – The Final Verdict On Final Fantasy XV We walk you though how the newest Final Fantasy succeeds, and what holds it back. by Wade Wojcik on Nov 28, 2016 at 11:03 AM
column The Sports Desk – Is ESPN NFL 2K5 Still Good After All These Years? The game is over 12 years old. Can it still live up to its reputation? by Matthew Kato on Nov 28, 2016 at 09:00 AM
video interview BioWare's New Horizon: Andromeda, Star Wars, And The New IP Watch general manager Aaron Flynn reflect on lessons from Shadow Realms' cancelation and the potential of a co-op Mass Effect campaign. by Ben Hanson on Nov 28, 2016 at 08:00 AM
Feature Five Things We Love About Overwatch's New And Improved Symmetra Blizzard has revamped Symmetra, and it's all for the better. by Suriel Vazquez on Nov 27, 2016 at 04:30 AM
Feature Ranking Every Type In Pokémon From Worst To Best We let you know which Pokémon type is coolest, objectively speaking. by Suriel Vazquez on Nov 26, 2016 at 10:08 AM
replay Replay – The Jaguar Disaster Launched in 1994, the Atari Jaguar was a technically impressive failure. Join us for a look back at the games that brought the console down. by Kyle Hilliard on Nov 25, 2016 at 02:00 PM
Feature Letting Players Tell The Story: Simulation Games As Narrative Machines The worlds of simulation games are rich and complex enough that they can tell amazing stories, no script required. by Ian Boudreau on Nov 25, 2016 at 01:00 PM
Feature Top 50 Challenge 2016 – Anatomy Suriel enjoyed this indie horror game, but my impressions are a little less enthusiastic. by Jeff Cork on Nov 25, 2016 at 12:00 PM
Feature Five Awesome Ideas From 2016 Here are five awesome ideas from 2016 that make me excited for the future of gaming. by Jeff Marchiafava on Nov 25, 2016 at 11:01 AM
Feature Top 50 Challenge 2016 – Quantum Break Does Quantum Break have what it takes to editor Suriel Vazquez's support for our year-end Top 50 list? by Suriel Vazquez on Nov 25, 2016 at 10:00 AM
column Top Of The Table – Captain Sonar Imagine the classic Battleship, but add team-based cooperative strategy, and hunt down an enemy submarine before they find you. by Matt Miller on Nov 25, 2016 at 09:00 AM