We spent three hours playing Stranger Than Heaven before speaking with the director and lead actor to learn more about RGG Studio's incredibly ambitious Yakuza prequel.
We spent three hours playing Stranger Than Heaven before speaking with the director and lead actor to learn more about RGG Studio's incredibly ambitious Yakuza prequel.
We've got an exclusive look at the cover of the new Player's Handbook, interviews with the art team, and a wealth of additional illustrations to peruse.
We spoke with Shift Up about inspirations for Stellar Blade beyond Nier Automata (like the Bible and The Matrix), the approach to costumes and how they fit in the lore, and why having no minimaps in the game was a purposeful decision.